DarkRP.Entity.UnOwn

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Reason for deletion: Not what Garry wants the wiki to be used for
Last Edit was made on 11/16/2011
Gamemode Function: DarkRP.Entity.UnOwn
DarkRP.Entity.UnOwn is a function that is defined in the DarkRP Gamemode and its derivatives.
Function
Syntax Entity:UnOwn( Player player )
Where is this used?
Description:
Makes the provided player un-own the door.
Returns: nil
Part of Library: Entity
Realm: NewerServer.png
BBCode Link: [b][url=http://wiki.garrysmod.com/?title=DarkRP.Entity.UnOwn]DarkRP.Entity.UnOwn [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b]



Examples

DescriptionMakes the player un-own all his/her doors
Used onNewerServer.png
Code
function UnOwnAllPlayerDoors( ply )
	for _, ent in ipairs(ents.GetAll()) do
		if ent:IsDoor() == true then
			if ent:IsOwnedBy( ply ) == true then
				ent:UnOwn( ply )
			end
		end
	end  
 
end
OutputN/A


Additional Notes

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