util.IsValidPhysicsObject
From GMod Wiki
Revision as of 19:18, 29 October 2009 by Crazy Quebecer (Talk | contribs)
Function | |
Syntax |
util.IsValidPhysicsObject( Entity ent, Integer physics object number ) Where is this used? |
Description: | |
Returns true if physics object is valid, false if not. | |
Returns: | Boolean IsValidPhysicsObject |
Part of Library: | Util |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Util.IsValidPhysicsObject]Util.IsValidPhysicsObject [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | N/A | ||
---|---|---|---|
Used on | |||
Code |
| ||
Output | N/A |