numpad.OnUp
From GMod Wiki
| Function | |
| Syntax | numpad.OnUp( Player  ply, String  key, String  name, ... ) Where is this used? | 
| Description: | |
| Adds a function to call when a player releases a key on the number pad. | |
| Returns: | Number The index of the "impulse" that was added. | 
| Part of Library: | numpad | 
| Realm: |  | 
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Numpad.OnUp]Numpad.OnUp [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
Examples
| Description | N/A | ||
|---|---|---|---|
| Used on |   | ||
| Code | 
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| Output | N/A | 
Additional Notes
- (Player ) ply - The Player object who will be able to trigger this impulse. This is usually the owner of the SWEP, STOOL or SENT that called numpad.OnUp.
- (String ) key - The literal keypress, or, in the case of special keys, a number constant defined in the garrysmod\lua\includes\enum\keys.lua file.
- (String ) name - The name of the function to call. This has been previously registered with the numpad.Register function.
- (...) - Variable argument list (optional). The arguments you pass here will be passed as arguments to the registered function. In addition, the numerical player index (as returned from a call to Player.UniqueID) will be appended as the final argument.

 
			
			