Gamemode.OnPhysgunReload
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Revision as of 19:27, 27 September 2011 by TheFreeman193 (Talk | contribs)
| Event Hook | |
| Hook Name | OnPhysgunReload |
| Syntax | GM:OnPhysgunReload( Entity Weapon, Player Player ) |
| Description | Determines whether a player can use the Physgun reload function (UnFreeze). |
| Returns | Boolean Allow reload |
| Lua State | |
| BBCode | [b][url=wiki.garrysmod.com/?title=Gamemode.OnPhysgunReload]Gamemode.OnPhysgunReload [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- Only return a value if you do not want the physgun's default reload function to work. If you just want something to happen before the default unfreeze function occurs, don't return a value.