physenv.SetGravity
From GMod Wiki
Function | |
Syntax |
physenv.SetGravity( Vector Direction ) Where is this used? |
Description: | |
Sets the gravitational direction for physics objects. | |
Returns: | nil |
Part of Library: | physenv |
Realm: | |
Warning: | This is a dangerous function. Use it with care! |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Physenv.SetGravity]Physenv.SetGravity [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Additional Notes
- WARNING: If this is used too early (even in InitPostEntity?), it will cause your game to crash.
- Physobjects need to have obj:Wake() applied to them for the gravity change to initialize
- The value behaves like standard GMod gravity - 600 is normal and 0 is none