| Effect Name
| Description
|
| AirboatGunImpact | Makes a wooden, high-pitch "knock" sound
|
| AirboatGunHeavyTracer | Makes a bigger version of the Pulse-rifle Tracer.
|
| AirboatGunTracer | Similar to the Pulse-rifle Tracer, only visible from above.
|
| AntlionGib | Yellow Blood Cloud
|
| AR2Tracer | Self-descripting. Visible from all directions except under it
|
| AR2Explosion | Pulse-rifle-schemed explosion.
|
| AR2Impact | The bullet effect when you shoot at a wall with the Pulse-rifle.
|
| AirboatMuzzleFlash
|
| BoltImpact | Spawns a non-glowing, non-moving bolt
|
| bloodspray |
|
| BloodImpact | Purple Blood Effect, linear
|
| ChopperMuzzleFlash |
|
| CrossbowLoad |
|
| CommandPointer | A cheap imitation of the red dot on the RPG weapon. Slightly transparent. I believe
this was used in the HL2 beta for the Commander system.
|
| cball_bounce | When the combine ball collides with a surface. Sparkles + surface effect.
|
| cball_explode | Small Flash and lots of sparkles.
|
| EjectBrass_9mm | Ejects a 9mm brass gib. dissapears after a while. makes sounds on collision.
|
| EjectBrass_12Gauge | Ejects a shotgun brass gib. dssapears after a while. makes sounds on collision.
|
| Explosion | Explosion and sound.
|
| GlassImpact | White dust, small flying gibs of glass.
|
| GunshipMuzzleFlash
|
| GaussTracer | Golden fading line
|
| gunshotsplash | Water splash like when you shoot in the water + sound
|
| GunshipTracer | 2x the size of the pulse-rifle tracer
|
| HelicopterMegaBomb | Fire explosion.
|
| HudBloodSplat
|
| HelicopterImpact | Plays a flesh hit sound in player's game, the AR2impact effect and a sparkles effect.
|
| HelicopterTracer | Similar to GunshipTracer effect
|
| ImpactJeep | based on EffectSetStart, it makes a grey cloud, rock gibs where you're standing.
|
| ImpactGauss | Same as impactjeep
|
| Impact | Similar to ImpactJeep, but with darker smoke
|
| ImpactGunship | Similar to Impact, but bigger.
|
| MuzzleEffect | Makes a muzzle flash based on EffectSetStart
|
| ManhackSparks | A fountain of sparks
|
| PhyscannonImpact | Didn't do anything in my test
|
| RagdollImpact | Grey Dust like when you shoot a ragdoll at a wall
|
| RifleShellEject | Ejects a long brass gib. dssapears after a while. makes sounds on collision.
|
| RPGShotDown | Makes a brief flash and a metallic impact sound
|
| StunstickImpact | White flash on surface, some sparks.
|
| SMOKE | Makes a stream of smoke. continuous.
|
| ShakeRopes | Didn't do anything in my test
|
| StriderMuzzleFlash | A three pronged muzzle flash. Similar to AR2 but bigger.
|
| StriderBlood | Yellow Blood Splash with droplets
|
| StriderTracer | Similar to AR2 tracer
|
| ShellEject | Ejects a big brass gib. dissapears fast. makes sounds on collision.
|
| ShotgunShellEject | Ejects a shotgun brass gib. dissapears fast. makes sounds on collision.
|
| Sparkle | Didn't do anything in my test
|
| Sparks | Creates sparks, similar to the ones when metal scrapes ground.
|
| TeslaZap | Lightning
|
| TeslaHitBoxes | Shoots lightning around your head
|
| Tracer | Small tracer, 9mm-like
|
| TracerSound | Didn't do anything in my test. Probably for near-miss sounds.
|
| ThumperDust | The Thumper Dust effect
|
| WaterSurfaceExplosion | Makes the water splash, a water surface, and an explosion sound
|
| watersplash | Similar as to when someone walks in water
|
| waterripple | Creates a water ripple on a water surface when origin is near water.
|
| WheelDust | The dust a wheel makes when it rolls.
|
| Effect Name
| Description
|
| balloon_pop | Effect of a balloon popping.
|
| entity_remove | The sparks when you remove something
|
| inflator_magic | The sparks when you inflate a ragdoll
|
| LaserTracer | Laser shot effect usable by the turret tool.
|
| phys_freeze | The effect when you freeze something.
|
| phys_unfreeze | The effect when you unfreeze something.
|
| propspawn | The prop spawn effect when you spawn a prop (use effectdata:SetEntity( yourent ) )
|
| selection_indicator | Indicator effect used by the toolgun.
|
| selection_ring | Ring around used the selection_indicator effect.
|
| wheel_indicator | Indicator effect to show the direction of a wheel. (Used by the wheel toolgun.)
|