Gamemode.GetFallDamage
From GMod Wiki
| Event Hook | |
| Hook Name | GetFallDamage |
| Syntax | GM:GetFallDamage( Player player, Number FallSpeed ) |
| Description | Called when a player takes fall damage |
| Returns | How much damage the player should take |
| Lua State | |
| BBCode | [b][url=wiki.garrysmod.com/?title=Gamemode.GetFallDamage]Gamemode.GetFallDamage [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Acts almost like realistic fall damage. |
|---|---|
| Used on | |
| Code | function GM:GetFallDamage( ply, speed ) return ( speed / 8 ) end |
| Output | Fall damage becomes fall speed divided by 8. |
Additional Notes
- Only called when a player takes fall damage
- This is the reason mp_falldamage 1 is broken
- Use this to get realistic fall damage working again