User:CloneDeath

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My name is Nicholas and I am a CS Major at Georgia Tech. I've been programming since I was 12, and am currently working on getting my masters. I know about 18 languages... I think... I lost count a few years ago. Anyhow, newbie with GMod, trying to pick it up quickly.

Professionally, I have experience with GTRI, working on AI, Networking, Databases, FileIO, etc. and Charlotte Government Center primarily with SQL Server and made a dozen or so websites for various departments (to manage sick leave time, employees, etc).

Unprofessionally, I have made more games than I can count. My first "Language" was GML (Game Maker Language) using Game Maker 3.4 (ahh, back in the day... ha ha ha). I quickly moved on to C, C#, VBScript, VB, SQL, etc until I am at where I am now.

My favorite languages are the C/C++/C# family, but I also admire more elegant languages like SDL, Lua, Java, C+(Just a different mindset of C++, it's basically just "C... with classes", like C++ was ment to be :P).

I am working on an awesome Engine with a friend of mine, Alex, called "NetRogue". We are working our asses off on it, and I am most proud about my Network Code. It is basically sentient. Want a class to be synced between the server/client? Make it inherit INetworkObject. Reflection takes care of the rest ;). Ha ha, anyhow, that is neither here nor there. Since the engine is still a WIP, I've been playing with many other engines, and the source engine seems to be one of my favorites (up there with unity).

Few Current projects: -NetRogue - Engine, mostly magic. Will probably, and unfortunately, put valve out of business ;) -Stalker - Multiplayer. Five cops. One woman. One stalker. Survive, observe, and complete objectives. As a cop, it is your job to find the stalker. Follow clues, interview civilians, look for evidence. As the stalker, you must stalk your victim. Collect her hair, watch her sleep, add to your shrine, kill her, don't get caught. As the victim, live your life, go on dates, and don't die.

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