Easy Ball Socket
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{{Template:Tool | {{Template:Tool | ||
|name=Ball Socket | |name=Ball Socket |
Latest revision as of 18:39, 27 October 2009
Tool | Back |
Brief
The Ball Socket tool is similar to axis, but the object may rotate in any direction as long as the two joined props remain in the same distance. The Easy Ball Socket tool works similar to the easy weld tool, in that it moves the two props closer to each other before applying the ball socket thus removing the hassle for builders to move the two props in the right place manually.
Instructions
- Fire at any point on any object.
- Fire at any point on any other object.
The two objects are now attached with an invisible ball-and-socket joint. This is like a weld in that the objects keep their distance relative to each other, but they are free to rotate in all directions around the ballsocket point.
Variables
- Force Limit
- The amount of force (in pounds) that it takes to break the ball-and-socket joint.
- Torque Limit
- The amount of angular acceleration the ball socket joint can take before breaking.
- No Collide
- If selected, objects that are ballsocketed will pass freely through each other.
Useful hints
- The easy ball socket tool works a lot like the axis tool, but the two objects are less restricted and can move a lot more freely. This is useful for constructions that require two objects to be close to each other yet rotate freely around the ball socket point.
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