Entity.Ignite
From GMod Wiki
Function | |
Syntax | Entity:Ignite( float duration, float radius ) |
Description: | |
Causes the entity to burst into flames. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.Ignite]Entity.Ignite [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Sets the entity on fire for a given time. |
---|---|
Used on | |
Code | local igniteForSeconds = 10 ent:Ignite(igniteForSeconds,0) |
Output | N/A |
Additional Notes
- Duration is the time in seconds the fire should last.
- Radius is the distance in game units that another entity must be from this entity to catch fire.