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- 16:24, 5 November 2011 (diff | hist) Dr.Chapman's Tutorial 01 (changed self.Weapon to self) (top)
- 16:24, 5 November 2011 (diff | hist) Explosion SWep (changed self.Weapon to self) (top)
- 16:22, 5 November 2011 (diff | hist) Chair Throwing SWEP (changed self.Weapon to self) (top)
- 16:22, 5 November 2011 (diff | hist) Your First Scripted Weapon
- 16:21, 5 November 2011 (diff | hist) Mesh.BuildFromTriangles (changed self.Entity to self) (top)
- 16:20, 5 November 2011 (diff | hist) Hook.Call (changed self.Entity to self) (top)
- 17:20, 18 August 2011 (diff | hist) NPC.SetMovementSequence (top)
- 17:20, 18 August 2011 (diff | hist) N NPC.SetMovementSequence (Created page with "{{Lua_function | function_name = NPC:SetMovementSequence | object = {{Arg|NPC}} | lua_state = {{Server}} | arguments = {{Arg|In...")
- 17:20, 18 August 2011 (diff | hist) NPC.SetMovementActivity (top)
- 17:19, 18 August 2011 (diff | hist) N NPC.SetMovementActivity (Created page with "{{Lua_function | function_name = NPC:SetMovementActivity | object = {{Arg|NPC}} | lua_state = {{Server}} | arguments = {{Arg|In...")
- 17:16, 18 August 2011 (diff | hist) NPC.GetMovementSequence (top)
- 17:16, 18 August 2011 (diff | hist) N NPC.GetMovementSequence (Created page with "{{Lua_function | function_name = NPC:GetMovementSequence | object = {{Arg|NPC}} | lua_state = {{Server}} | returns = {{Arg|Nu...")
- 17:14, 18 August 2011 (diff | hist) N NPC.GetMovementActivity (Created page with "{{Lua_function | function_name = NPC:GetMovementActivity | object = {{Arg|NPC}} | lua_state = {{Server}} | returns = {{Arg|In...") (top)
- 17:08, 18 August 2011 (diff | hist) N Player.AnimRestartGesture (Created page with "{{Lua_function | function_name = Player:AnimRestartGesture | arguments = {{Arg|Number}} slot, {{Arg|Number}} activity | object = {{Arg|Playe...") (top)
- 17:06, 18 August 2011 (diff | hist) N Player.AnimSetGestureWeight (Created page with "{{Lua_function | function_name = Player:AnimSetGestureWeight | arguments = {{Arg|Number}} slot, {{Arg|Number}} weight | object = {{Arg|Playe...") (top)
- 20:26, 16 March 2011 (diff | hist) Gamemode.PlayerDeathThink (The old example was really rediculous)
- 20:06, 15 March 2011 (diff | hist) Entity.SetGravity (It doesn't. I've tried 100, 1, 0, 0.1, 0.5, false, true, "hello", and Vector( 0, 0, 60000 ) as arguments.)
- 20:30, 13 February 2011 (diff | hist) G.DrawBloom (top)
- 23:32, 8 February 2011 (diff | hist) Talk:Main Page