PhysObj.GetAngleVelocity
From GMod Wiki
Function | |
Syntax | PhysObj:GetAngleVelocity( ) |
Description: | |
Gets the angular velocity of a physics object. | |
Returns: | Vector |
In Object: | Physobj |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=PhysObj.GetAngleVelocity]PhysObj.GetAngleVelocity [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Additional Notes
- If you want to get movement speed, look at Entity.GetVelocity.
- It appears that x is pitch, y is roll, and z is yaw - the rotation is over the respective axis.
- The returned value appears to be relative, not absolute.