Fretta
From GMod Wiki
(Difference between revisions)
Compwhizii (Talk | contribs) (rm Double title) |
|||
Line 9: | Line 9: | ||
*[[Lua:Fretta|Fretta Tutorials]] | *[[Lua:Fretta|Fretta Tutorials]] | ||
*[[Fretta:Articles|Fretta Articles]] - These should all be in Tutorials but for some reason they aren't. | *[[Fretta:Articles|Fretta Articles]] - These should all be in Tutorials but for some reason they aren't. | ||
+ | *[[Fretta Skeleton Gamemodes]] - Use these as a base to quickly start your gamemode | ||
==Reference== | ==Reference== |
Latest revision as of 12:30, 10 February 2011
Fretta is a framework which makes coding gamemodes in Garry's Mod quite a bit easier. Certain commonly requested features in mods are already coded - ready for use. This means that if you want to make a class based mod, you don't have to code that - it's already in - so you can get on with coding the stuff that makes your mod idea different.
Fretta servers do not have to be dedicated to just one gamemode. The users get to choose which gamemode they want to play next, keeping your server fresh and free from boredom.
Fretta is included in the current version of Garry's Mod so all you need to do is derive from it and start making your own gamemode!
Tutorials
- Fretta Tutorials
- Fretta Articles - These should all be in Tutorials but for some reason they aren't.
- Fretta Skeleton Gamemodes - Use these as a base to quickly start your gamemode