Player.GetWeapon
From GMod Wiki
Function | |
Syntax | Player:GetWeapon( String Weaponclassname ) |
Description: | |
Returns the Entity of the specified Weaponclass the player is carrying. | |
Returns: | Weapon |
In Object: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.GetWeapon]Player.GetWeapon [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Description | This will return the Entity object of the crowbar of player 1. |
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Used on | |
Code | Msg( player.GetByID(1):GetWeapon("weapon_crowbar") ) |
Output | [NULL Entity] |
Additional Notes
- Returns a NULL Entity if the player doesn't have the weapon specified.