Entity.Extinguish
From GMod Wiki
| Function | |
| Syntax | Entity:Extinguish( ) |
| Description: | |
| If the entity has been ignited, extinguishes it. | |
| Returns: | nil |
| In Object: | Entity |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.Extinguish]Entity.Extinguish [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Extinguishes an entity if it's on fire. |
|---|---|
| Used on | |
| Code | if ( self:IsOnFire() ) then self:Extinguish() end |
| Output | N/A |
Additional Notes
- Sometimes when extinguishing a player you might have to extinguish their active weapon too.