Entity.IsOnFire
From GMod Wiki
Function | |
Syntax | Entity:IsOnFire( ) |
Description: | |
Returns true if the entity is on fire, usually because of Entity:Ignite. | |
Returns: | Boolean |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.IsOnFire]Entity.IsOnFire [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Prevents an entity from catching on fire. |
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Used on | |
Code | if ( ent:IsOnFire() ) then ent:Extinguish(); end |
Output | This works on the ignite tool and env_fire. |