Vehicles Menu
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- | {{Game Menu|Game Menu}} | + | __NOTOC__{{Game Menu|Game Menu}}[[Image:Vehicles_Tab.jpg|thumb]] |
- | + | ==Vehicles Menu== | |
- | + | The '''Vehicles Menu''' is part of the '''[[Game Menu]]''' and it is where you can spawn drivable vehicles for your game. | |
- | == | + | |
- | The Vehicles Menu is | + | |
- | + | ||
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- | + | ===Available Vehicles=== | |
+ | Garry's Mod comes with a wide selection of vehicles as default: | ||
+ | *Airboat | ||
+ | *Airboat Seat | ||
+ | *Chair | ||
+ | *Jalopy | ||
+ | *Jeep | ||
+ | *Jeep Seat | ||
+ | *Office Chair (1) | ||
+ | *Office Chair (2) | ||
+ | *Pod | ||
+ | *Wooden Chair | ||
- | == | + | There are also a large number of custom vehicles available form other sources such as http://garrysmod.org. |
- | + | ||
- | {{ | + | |
+ | ===Common Uses=== | ||
+ | Vehicles are useful for traversing large maps but also can be modified by [[Weld|welding]] props to them (e.g. turrets, metal plating) or colouring them using the [[Paint|Paint Tool]]. | ||
+ | |||
+ | {{Tip|A method of modification is using the [[No Collide|No Collide Tool]]'s secondary fire on the vehicle, then moving an object (e.g. toilet, plastic chair, Dr Kleiner) to the space where the seat is.<br/> | ||
+ | The objects is welded to the vehicle and the Paint Tool sets the vehicle's opaque factor to zero. This, combined with the No Collide, effectively makes the vehicle invisible. This results in an illusion that makes the player appear to "drive" the object.}} |
Latest revision as of 15:52, 28 June 2011
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Vehicles Menu
The Vehicles Menu is part of the Game Menu and it is where you can spawn drivable vehicles for your game.
Available Vehicles
Garry's Mod comes with a wide selection of vehicles as default:
- Airboat
- Airboat Seat
- Chair
- Jalopy
- Jeep
- Jeep Seat
- Office Chair (1)
- Office Chair (2)
- Pod
- Wooden Chair
There are also a large number of custom vehicles available form other sources such as http://garrysmod.org.
Common Uses
Vehicles are useful for traversing large maps but also can be modified by welding props to them (e.g. turrets, metal plating) or colouring them using the Paint Tool.
Tip:
A method of modification is using the No Collide Tool's secondary fire on the vehicle, then moving an object (e.g. toilet, plastic chair, Dr Kleiner) to the space where the seat is.
The objects is welded to the vehicle and the Paint Tool sets the vehicle's opaque factor to zero. This, combined with the No Collide, effectively makes the vehicle invisible. This results in an illusion that makes the player appear to "drive" the object.
The objects is welded to the vehicle and the Paint Tool sets the vehicle's opaque factor to zero. This, combined with the No Collide, effectively makes the vehicle invisible. This results in an illusion that makes the player appear to "drive" the object.