Player.DropNamedWeapon
From GMod Wiki
Revision as of 21:54, 17 September 2009 by Unrealomega  (Talk | contribs)
				
			| Function | |
| Syntax | Player:DropNamedWeapon( String weapon_class ) | 
| Description: | |
| Forces a player to drop a specific weapon. | |
| Returns: | nil | 
| In Object: | Player | 
| Realm: | 
		 | 
	
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.DropNamedWeapon]Player.DropNamedWeapon [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
Examples
| Description | Drop the phys gun | 
|---|---|
| Used on | |
| Code | function DropPhysGun(ply) ply:DropNamedWeapon("weapon_physgun") end concommand.Add("dropphys", DropPhysGun)  | 
| Output | N/A | 
Additional notes
- This uses a dropped weapon base class for hl2, walking over this will pick it up.
 - When used on the crowbar, the crowbar does not get dropped, it simply disappears from your inventory.