Player.SetSuppressPickupNotices
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Revision as of 21:34, 18 September 2009 by Unrealomega (Talk | contribs)
Function | |
Syntax | Player:SetSuppressPickupNotices( Boolean On ) |
Description: | |
Sets whether or not a will get a notice when picking up ammo and weapons. | |
Returns: | nil |
In Object: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.SetSuppressPickupNotices]Player.SetSuppressPickupNotices [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
Description | Disable notices for the first player. |
---|---|
Used on | |
Code | local ply = player.GetByID( 1 ) ply:SetSuppressPickupNotices( true ) |
Output | N/A |
Additional Notes
- Setting this to true won't disable pickup notices for entities like the heath kit and health vial.