Player.AddCount

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Gamemode Function: Player.AddCount
Player.AddCount is a function that is defined in the Sandbox Gamemode and its derivatives.
Function
Syntax Player:AddCount( String type, Entity ent )
Description:
Adds an entity to the server limits table. This is used in sandbox mode to limit the number of objects a player can spawn.
Returns: nil
In Object: Player
Realm: NewerServer.png
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Examples

DescriptionThis example will add the entity wire_rfid_antenna to the player wire_rfid_antennas table.
Used onNewerServer.png
Code
 
local ply = self:GetOwner()
wire_rfid_antenna = ents.Create("gmod_wire_rfid_antenna")
ply:AddCount("wire_rfid_antennas", wire_rfid_antenna )
 
OutputNone


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