PhysObj.Wake
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Revision as of 18:57, 29 October 2009 by Crazy Quebecer  (Talk | contribs)
				
			| Function | |
| Syntax | PhysObj:Wake( ) | 
| Description: | |
| Wakes a previously sleeping physical object. If a physical object is asleep, it has no velocity, but can be awoken with force, or this function. | |
| Returns: | nil | 
| In Object: | Physobj | 
| Realm: |  | 
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=PhysObj.Wake]PhysObj.Wake [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] | 
	
 
			
			