Player.GiveAmmo
From GMod Wiki
Function | |
Syntax | Player:GiveAmmo( Integer amount, String ammo type[, Boolean hide popup] ) |
Description: | |
Give the player a quantity of a specific Ammo Type. | |
Returns: | nil |
In Object: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.GiveAmmo]Player.GiveAmmo [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | This example give the player smg ammo. |
---|---|
Used on | |
Code | Player:GiveAmmo(100,"smg1"); |
Output | N/A |
Additional Notes
- Setting the third argument to true disables the weapon-pickup sound and pop-up.
- Here is a list of Ammo Types you can use for this function:
AR2 - Ammunition of the AR2/Pulse Rifle AlyxGun - (name in-game "5.7mm Ammo") Pistol - Ammunition of the 9MM Pistol SMG1 - Ammunition of the SMG/MP7 357 - Ammunition of the .357 Magnum XBowBolt - Ammunition of the Crossbow Buckshot - Ammunition of the Shotgun RPG_Round - Ammunition of the RPG/Rocket Launcher SMG1_Grenade - Ammunition for the SMG/MP7 grenade launcher (secondary fire) SniperRound SniperPenetratedRound - (name in-game ".45 Ammo") Grenade - Note you must be given the grenade weapon (weapon_frag) before you can throw grenades. Thumper - Ammunition cannot exceed 2 (name in-game "Explosive C4 Ammo") Gravity - (name in-game "4.6MM Ammo") Battery - (name in-game "9MM Ammo") GaussEnergy CombineCannon - (name in-game ".50 Ammo") AirboatGun - (name in-game "5.56MM Ammo") StriderMinigun - (name in-game "7.62MM Ammo") HelicopterGun AR2AltFire - Ammunition of the AR2/Pulse Rifle 'combine ball' (secondary fire) slam - Like Grenade, but for the Selectable Lightweight Attack Munition (S.L.A.M)