Wiremod/UWSVN
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Unofficial Wire SVN
The UWSVN is a collection of tools that for whatever reason could not be added to the official SVN, but are useful enough in their own right to be included in a seperate collection.
The latest Wiremod Extra revision as of April 04, 2010 is: 238
Licence
All programs released in this Wire Extras SVN are released under the GPL v3, or their respective licenses. Please review License.txt for terms and conditions.
Installation
Simply checkout http://svn.dagamers.net/wiremodextras/trunk/ to a folder of your choice in your garrysmod addons. Do a full restart of your server/game for the addon to take effect.
Copyright
Copyright CoreyLee Hassell (Anticept), and respective developers, 2007, 2009.
Tools
Tools Constraints
- WireLib Weld (By BManx2000)
Advanced Wire
- Dynamic Memory (By Borsty)
- String Buffer (By DuFace)
Wired Beacon
- XYZ Beacon (By Doticatto)
Wired Control
- Gate - Arithmetic (Phi) (By MagnetoHydroDynamics)
- Gate - Entity (Identity) (By DuFace)
- Gate - Entity (Parent) (By DuFace)
- Gate - Entity (Health) (By DuFace)
- Gate - Entity (Skin Info) (By DuFace)
- Gate - Entity (Is Constrained) (By DuFace)
- Gate - Entity (Can See) (By DuFace)
- Gate - Memory (Adv. Dupe. Teleporter Data RAM) (By Free Fall)
- Gate - Memory (RAM(1M = 1024k)) (By MagnetoHydroDynamics)
- Gate - Player (Is Alive) (By DuFace)
- Gate - Player (Armour) (By DuFace)
- Gate - Player (Is Crouching) (By DuFace)
- Gate - Player (Death/Kill Count) (By DuFace)
- Gate - Player (Team Details) (By DuFace)
- Gate - Player (Is Locked Onto) (By DuFace)
- Gate - String (By _Kilburn)
- Gate - String (Hi-Speed String Converter) (By Free Fall)
- Gate - String (Switch) (By Free Fall)
- Gate - Vector (Convert To E-Gate Vector) (By DuFace)
- Gate - Vector (Convert From E-Gate Vector) (By DuFace)
- Gate - Vector (Convert Components To E-Gate Vector) (By DuFace)
- Gate - Vector (Convert Components From E-Gate Vector) (By DuFace)
- Gate - Vector (Convert String To E-Gate Packet) (By DuFace)
- Gate - Vector (Convert String From E-Gate Packet) (By DuFace)
- PID (By Moyer)
Wired Data
- Radio Systems Tool (By philxyz | Decided to go for it based on request by -=Fox=-)
- Keycard (Originally by adb, Now Public Domain)
- RAM-card (By Free Fall)
- Wired Wirer (By Jeremydeath)
Wired Detection
- Adv Entity Marker (By Divran)
- Highspeed Ranger (By Borsty)
- Microphone (By _Kilburn)
Wired Display
- Adv. HUD Indicator (By Moggie100 | Based on the original by TheApathetic)
- Adv. HUD Indicator 2 (By Moggie100 | In Development)
- E2 Graphics Processor (By Goluch and Doridian)
Wired Render
- HighSpeed Holoemitter (By Fizyk)
- Interactable Holography Emitter (By Free Fall)
- Materializer (By _Kilburn)
- Painter (By _Kilburn)
Wired Input/Output
Wired Physics
- Door (By Doridian)
- Adv. Dupe. Teleporter (By Free Fall)
- Buoyancy (By RabidToaster)
- Damage Scale (By Hitman271)
- Detonation Cord (By philxyz)
- Facer (By Incompatible)
- Field Generators (By AlgorithmX2)
- Freezer (By Incompatible)
- Motor (By _Kilburn)
- Multi Exit Point Controller (By Divran)
- No Collide (By splat2010)
- Simple Servo (By Selig)
- Servo (By Exitlights)
- Wire Magnet (By cpf)
- Wired Npc Controller (By Hitman271)
Wire Tools
- GUI Wiring (By Doridian)
- Multi Wire (By Incompatible)
- Simulate Data (By ZeikJT)
Wire Wireless
- Wireless Hud (By AlgorithmX2 )
- Wireless Receiver (By AlgorithmX2 )
Wire Beta
- Target Finder (By DuFace)
- Ranger (By DuFace)
Wire RFID
- Beam Reader (By _Kilburn)
- Implanter (By _Kilburn)
- Reader (By _Kilburn)
- Target Filter (By _Kilburn)
- User Reader (By _Kilburn)
Expression 2
Graphics Processor
- E2 Graphics Processor (By Goluch and Doridian)
Prop Core
- Prop Core (By Mr.Faul)