Player.GetAIM
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Revision as of 06:32, 23 October 2009 by Crazy Quebecer (Talk | contribs)
Gamemode Function: Player.GetAIM | |
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Player.GetAIM is a function that is defined in the Sandbox Gamemode and its derivatives. |
Function | |
Syntax | Player:GetAIM( ) |
Description: | |
Gets the player's AIM address defined in client ConVar cl_aim | |
Returns: | String |
In Object: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.GetAIM]Player.GetAIM [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Prints the AIM of the player 1 |
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Used on | |
Code | pl=player.GetByID(1) print(tostring(pl:GetAIM()) |
Output | Number 1 Player's AIM address |
Additional Notes
- Can only be used in Sandbox gamemode as it's defined there (or if you derive from it)