Player.GetAIM
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Revision as of 06:32, 23 October 2009 by Crazy Quebecer (Talk | contribs)
| Gamemode Function: Player.GetAIM | |
|---|---|
| Player.GetAIM is a function that is defined in the Sandbox Gamemode and its derivatives. | |
| Function | |
| Syntax | Player:GetAIM( ) |
| Description: | |
| Gets the player's AIM address defined in client ConVar cl_aim | |
| Returns: | String |
| In Object: | Player |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.GetAIM]Player.GetAIM [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Prints the AIM of the player 1 |
|---|---|
| Used on | |
| Code | pl=player.GetByID(1) print(tostring(pl:GetAIM()) |
| Output | Number 1 Player's AIM address |
Additional Notes
- Can only be used in Sandbox gamemode as it's defined there (or if you derive from it)