Effect Hooks
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Revision as of 13:05, 4 February 2011 by DarKSunrise (Talk | contribs)
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Hook Reference
- Gamemode Hooks - Gamemode events that can be hooked into via the hook
- Weapon Hooks - A list of the hooks that you can use for Scripted Weapons
- Entity Hooks - A list of the hooks that you can use for Scripted Entities
- Effect Hooks - A list of the hooks that you can use for Scripted Effects
- Tool Hooks - A list of the hooks you can use for the toolgun, a SWEP designed for the Sandbox gamemode
- Panel Hooks - A list of the hooks for Scripted VGUI Panels
- Derma Skin Hooks - Hooks used when defining derma skins
Effect Hooks
An effect is an entity that can only exist clientside. Effects are created with util.Effect instead of using ents.Create.