Entity.Activate
From GMod Wiki
Function | |
Syntax | Entity:Activate( ) |
Description: | |
Activates the entity. This needs to be used on some entities (like constraints) after being spawned. | |
Returns: | nil |
In Object: | Entity |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Entity.Activate]Entity.Activate [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- This is equivalent to doing ent_fire entname activate in the console.