Player.UnSpectate
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Revision as of 15:31, 19 June 2010 by Whitespace (Talk | contribs)
| Function | |
| Syntax | Player:UnSpectate( ) |
| Description: | |
| Make a player not spectate any more. | |
| Returns: | nil |
| In Object: | Player |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.UnSpectate]Player.UnSpectate [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Example
| Description | This will take whatever player is passed to the function un_spectate out of spectate mode. |
|---|---|
| Used on | |
| Code | function un_spectate(ply) ply:UnSpectate() end |
| Output | N/A |
Additional Notes
- Can use entity.SetPos to set the location of where the player will be placed when player.UnSpectate is run.
- Remember to spawn the player with Entity.Spawn for this to take effect