Player.IsConnected
From GMod Wiki
| Function | |
| Syntax | Player:IsConnected( ) |
| Description: | |
| Returns true if the player is currently connected. false if otherwise. | |
| Returns: | Boolean |
| In Object: | Player |
| Realm: |
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| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.IsConnected]Player.IsConnected [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | Prints true if player 1 is connected, if not, it prints false |
|---|---|
| Used on | |
| Code | pl=player.GetByID(1) print(tostring(pl:IsConnected())) |
| Output | Boolean |