NPC.SetLastPosition
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Revision as of 01:41, 4 November 2009 by Crazy Quebecer (Talk | contribs)
Function | |
Syntax | npc:SetLastPosition( Vector vector ) |
Description: | |
Sets the last registered or memorized position for an npc | |
Returns: | nil |
In Object: | Npc |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=NPC.SetLastPosition]NPC.SetLastPosition [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Additional Notes
- When info_node's are placed in a map, the NPCs can travel where ever there are info_node's, these nodes create a navigation mesh that allows the NPCs to move around walls and obstacles, without this mesh, the NPCs can travel short distances, around 200 to 300 units in size.
- This position set with the command is similar to the NPC's origin position where a NPC will try to return to this position unless specified otherwise by its AI or another entity.