NPC.UpdateEnemyMemory
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Revision as of 14:44, 13 September 2009 by UnrealomegaBot (Talk | contribs)
| Function | |
| Syntax | NPC:UpdateEnemyMemory( Entity enemy, Vector enemyPos ) |
| Description: | |
| Updates the position of an enemy to an NPCs AI | |
| Returns: | nil |
| In Object: | Npc |
| Realm: |
|
| BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=NPC.UpdateEnemyMemory]NPC.UpdateEnemyMemory [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
| Description | This will tell antlion where ply is. |
|---|---|
| Used on | |
| Code | antlion:UpdateEnemyMemory(ply,ply:GetPos()) |
| Output | N/A |
Additional Notes
- Needs to be called often to update the position of the NPCs enemy or it will run to places where the enemy WAS at.