Player.SetActiveWeapon
From GMod Wiki
Function | |
Syntax | Player:SetActiveWeapon( Weapon ) |
Description: | |
Changes a player's current weapon. | |
Returns: | nil |
In Object: | Player |
Realm: | |
BBCode Link: | [b][url=http://wiki.garrysmod.com/?title=Player.SetActiveWeapon]Player.SetActiveWeapon [img]http://wiki.garrysmod.com/favicon.ico[/img][/url][/b] |
Examples
Description | Changes a player's current weapon to the first one found.. |
---|---|
Used on | |
Code | ply:SetActiveWeapon(ply:GetWeapons()[1]) |
Output | N/A |