Cam

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This directs all drawing to be done to a certain 2D or 3D plane or position, until the corresponding "End" function is called.

The matrix functions exist, but are mostly unusable unless you're familiar with the source engine's layout for each aspect.

cam (Library)

NewerClient.png cam.ApplyShake
NewerClient.png cam.End2D
NewerClient.png cam.End3D2D
NewerClient.png cam.End3D
NewerClient.png cam.EndCameraPos
NewerClient.png cam.EndOrthoView
NewerClient.png cam.IgnoreZ
NewerClient.png cam.PopModelMatrix
NewerClient.png cam.PushModelMatrix
NewerClient.png cam.Start2D
NewerClient.png cam.Start3D2D
NewerClient.png cam.Start3D
NewerClient.png cam.StartCameraPos
NewerClient.png cam.StartMaterialOverride
NewerClient.png cam.StartOrthoView

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